Tuesday, 9 November 2010

working out the glow

I am now working out, what works for the glow, how much it should glow and the colour of the glow. As my research brought up green and blue glows, I have been working with those colours. The last one of the images below is the area I am going towards, the glow is green, and on a plant just like my research suggest, and the glow isn't too intense unlike some of the other ones.




Friday, 5 November 2010

Air Plant

So influenced by the ocean plants I did in my research in the beginning of the summer. I have modelled an air plant in this style, and placed it on a tree branch on my environment test section

Monday, 1 November 2010

Leaf test

I added leaves onto the trees and as you can see, where the leaves are on planes the grass is doing this square effect around the leaves. This is because 3d studio max is reading the planes and counting the grass behind it as not being in view so it isn't rending it. So I need to make 3d s max render what it can see which could be a problem later on when there is a lot going on or I have to think about other ways to do the grass and leaves together.

Grass is added

Here is some rendered images where I have added some more trees I have modelled and also added some grass to the ground. To make things clearer I have made all the trees grey.



Water added

A plane of where the water is going to be is added to the environment to help me map out where everything will go


This is only one part of the environment, I will be making other sections too, and put them all together in post production

Start of environment

This is a render of the start of my environment being modelled.

second hut

These are my second hut design modelled from my sketches